[Blabber] suggestions for making Kinect work w/Mac?
crystal at superluckycat.com
Mon Jun 18 13:59:45 EDT 2012
libfreenect.rb is in usr/local/Library/Formula.
My PATH contains:
I don't see usr/local/Library in there (don't even know if file paths automatically contain all subfolders?). And I don't know where glview should be ... been meaning to look up how to do a general search in Terminal.
On Jun 18, 2012, at 1:53 PM, Guan Yang wrote:
> Was the command "brew install libfreenect" successful?
> Check your PATH. In Terminal:
> echo $PATH
> On Monday, June 18, 2012 at 13:51 , SuperLuckyCat wrote:
>> Hi all, I've been trying for a week to get the Kinect to do something interesting with my Mac for a school project (due this evening, yikes!). I've tried KinectJesture (https://github.com/hagino3000/KinectJesture), which wouldn't compile correctly in Xcode. I looked at MITs ROS (http://www.ros.org/wiki/), which is geared towards Ubuntu -- tried putting Ubuntu on my OSX 7 laptop but the dual operating system option didn't seem to work. And I've been working on installing Open Kinect using Homebrew (http://openkinect.org/wiki/Getting_Started#Homebrew), but am stuck at glview not being found.
>> No doubt all or most of my problems are due to being almost utterly clueless about working with open source software. Any suggestions for something simple to try? Not a game, has to be some other type of interactive use that takes user commands.
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